Trace:
Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
game:classes [2019/07/14 09:29] corvo |
game:classes [2019/07/17 04:22] (current) corvo |
||
---|---|---|---|
Line 14: | Line 14: | ||
There is usually a direct correlation between how many categories a class falls into with how many words constitute the class's name (i.e. how rare the class is). For example, the Warrior is a common class that falls under the combat category, but the Holy Guardian is an uncommon class that falls under both the combat and support categories. In addition to the single category common and dual category uncommon classes, triple category classes are rare and quadruple category classes are unique (not all classes follow this pattern, however, such as the Master Locksmith which is an uncommon class that only falls under the utility category). There are only four known rare classes and five known unique classes in Nova Terra. | There is usually a direct correlation between how many categories a class falls into with how many words constitute the class's name (i.e. how rare the class is). For example, the Warrior is a common class that falls under the combat category, but the Holy Guardian is an uncommon class that falls under both the combat and support categories. In addition to the single category common and dual category uncommon classes, triple category classes are rare and quadruple category classes are unique (not all classes follow this pattern, however, such as the Master Locksmith which is an uncommon class that only falls under the utility category). There are only four known rare classes and five known unique classes in Nova Terra. | ||
- | **Known Classes** | + | ====Known Classes==== |
==Arcane Mage== | ==Arcane Mage== | ||
Line 20: | Line 20: | ||
==Archer== | ==Archer== | ||
- | Architect | + | ==Architect== |
- | Battle Mage | + | ==Battle Mage== |
- | Blood Berserker | + | ==Blood Berserker== |
- | Blood Mage | + | ==Blood Mage== |
- | Blood Shaman | + | ==Blood Shaman== |
- | Blood Warrior | + | ==Blood Warrior== |
- | Builder | + | ==Builder== |
- | ++++Devil Blood Berserker | | + | ==Devil Blood Berserker== |
- | This is the class possessed by Davyos, former avatar of Hati, given to him when Karrandaras the Betrayer convinced him to turn against his former patron and become the archdevil's avatar. Its base class is the Blood Berserker. | + | This is the class possessed by Davyos, former avatar of Hati, given to him when Karrandaras the Betrayer convinced him to turn against his former patron and become the archdevil's avatar. Its base class is the Blood Berserker.\\ \\ |
- | ++++ | + | ==Devil Warlock== |
- | Devil Warlock | ||
- | ++++Disciple | | + | ==Disciple== |
|**Disciple** | | |**Disciple** | | ||
- | | \\ You have been chosen as a disciple of the Temple of the Moon. Unlike ordinary monastic orders, the disciples of the Temple of the Moon are warrior monks who serve Hati, the god of night. Tasked with destroying evil and holding back those who seek to disrupt the balance of the world, they work in the shadows as the counterpart to the Paladins of Skoll, the Sun god. \\ \\ Your journey to martial mastery has just begun. Disciples practice one of the four martial forms of the Temple of the Moon and can use any basic monk weapon and any basic armor. \\ \\ \\ \\ Disciple Abilities: \\ \\ [Martial Form: Unselected] \\ \\ [Basic Weapons Mastery] \\ \\ [Pack Travel] \\ \\ \\ \\ Mastery Ability: \\ \\ [Form Mastery (locked)]| | + | |You have been chosen as a disciple of the Temple of the Moon. Unlike ordinary monastic orders, the disciples of the Temple of the Moon are warrior monks who serve Hati, the god of night. Tasked with destroying evil and holding back those who seek to disrupt the balance of the world, they work in the shadows as the counterpart to the Paladins of Skoll, the Sun god. \\ \\ Your journey to martial mastery has just begun. Disciples practice one of the four martial forms of the Temple of the Moon and can use any basic monk weapon and any basic armor. \\ \\ Disciple Abilities: \\ [Martial Form: Unselected] \\ [Basic Weapons Mastery] \\ [Pack Travel] \\ \\ Mastery Ability: \\ [Form Mastery (locked)]| |
- | The category of the Disciple class, as well as the [Martial Form] and [Form Mastery] abilities, is determined by the court of the Temple of the Moon that the player chooses. These four variations on the Disciple class are: | + | The category of the Disciple class, as well as the [Martial Form] and [Form Mastery] abilities, is determined by the court of the Temple of the Moon that the player chooses. These four variations on the Disciple class are: |
|**Dusk Form - Support** | | |**Dusk Form - Support** | | ||
- | | \\ Disciples who learn the Dusk Form pursue the path of the scout. Fleet of food, these disciples scout the enemy, setting ambushes and traps or flanking with deadly showers of razor tipped arrows. Few, enemy or ally, can match the wolves of the Dusk Form. \\ \\ \\ \\ Abilities gained: \\ \\ [Ranged Combat Proficiency] \\ \\ [Wolf's Speed] \\ \\ \\ \\ Mastery Path: Dusk Walker| | + | |Disciples who learn the Dusk Form pursue the path of the scout. Fleet of food, these disciples scout the enemy, setting ambushes and traps or flanking with deadly showers of razor tipped arrows. Few, enemy or ally, can match the wolves of the Dusk Form. \\ \\ Abilities gained: \\ [Ranged Combat Proficiency] \\ [Wolf's Speed] \\ \\ Mastery Path: Dusk Walker| |
|**Full Moon Form - Combat** | | |**Full Moon Form - Combat** | | ||
- | | \\ Disciples who learn the Full Moon Form pursue the path of the warrior. The main force of the Night Walkers come from the stalwart Full Moon Court. Trained in the use of armor and weapons, these tough as nails warriors drive their enemies before them relentlessly. \\ \\ \\ \\ Abilities gained: \\ \\ [Heavy Armor Proficiency] \\ \\ [Wolf's Toughness] \\ \\ \\ \\ \\ Mastery Path: Full Moon Walker| | + | |Disciples who learn the Full Moon Form pursue the path of the warrior. The main force of the Night Walkers come from the stalwart Full Moon Court. Trained in the use of armor and weapons, these tough as nails warriors drive their enemies before them relentlessly. \\ \\ Abilities gained: \\ [Heavy Armor Proficiency] \\ [Wolf's Toughness] \\ \\ Mastery Path: Full Moon Walker| |
|**New Moon Form - Utility** | | |**New Moon Form - Utility** | | ||
- | | \\ Disciples who learn the New Moon Form pursue the path of the assassin. Unseen and deadly, the disciples of the New Moon Court ply their deadly work in the darkest shadows. Trained to disrupt and demoralize, these lone wolves combine their excellent senses and stealth training to gather information and deliver fatal strikes to their enemies. \\ \\ \\ \\ Abilities gained: \\ \\ [Stealth Proficiency] \\ \\ [Wolf's Sense] \\ \\ \\ \\ Mastery Path: New Moon Walker| | + | |Disciples who learn the New Moon Form pursue the path of the assassin. Unseen and deadly, the disciples of the New Moon Court ply their deadly work in the darkest shadows. Trained to disrupt and demoralize, these lone wolves combine their excellent senses and stealth training to gather information and deliver fatal strikes to their enemies. \\ \\ Abilities gained: \\ [Stealth Proficiency] \\ [Wolf's Sense] \\ \\ Mastery Path: New Moon Walker| |
|**Dawn Form - Leadership** | | |**Dawn Form - Leadership** | | ||
- | | \\ Disciples who learn the Dawn Form pursue the path of the commander. Inspiring their allies with speeches and issuing commands on the battlefield are only two of the many ways that disciples of the Dawn lead their fellow disciples to victory. Disciples of the Dawn make the best diplomats, leaders, traders, and strategists. \\ \\ \\ \\ Abilities gained: \\ \\ [Oration Proficiency] \\ \\ [Rallying Cry] \\ \\ \\ \\ Mastery Path: Dawn Walker| | + | |Disciples who learn the Dawn Form pursue the path of the commander. Inspiring their allies with speeches and issuing commands on the battlefield are only two of the many ways that disciples of the Dawn lead their fellow disciples to victory. Disciples of the Dawn make the best diplomats, leaders, traders, and strategists. \\ \\ Abilities gained: \\ [Oration Proficiency] \\ [Rallying Cry] \\ \\ Mastery Path: Dawn Walker|\\ \\ |
- | ++++ | + | ==Druid== |
- | Druid | + | ==Exalted Devil Blood Berserker== |
- | Exalted Devil Blood Berserker | + | ==Fae Druid== |
- | Fae Druid | + | ==Field Medic== |
- | Field Medic | + | ==Frost Priest== |
- | Frost Priest | + | ==General== |
- | General | + | ==Ghostly Warlock== |
- | Ghostly Warlock | + | ==Great Sage== |
- | Great Sage | + | ==Greater Shaman== |
- | Greater Shaman | + | ==Guardian== |
- | Guardian | + | ==Gunner== |
- | Gunner | + | ==Heavenly Silver Dragon Knight== |
- | Heavenly Silver Dragon Knight | + | ==Holy Crimson Cardinal== |
- | High Shadow Priestess | + | ==Holy Guardian== |
- | Holy Crimson Cardinal | + | The Holy Guardian is a combat-support class focused on tanking and mitigating damage from enemies. The Holy Guardian uses their abilities to keep the enemy's attention and to shrug off incoming attacks.\\ \\ |
- | + | ||
- | ++++Holy Guardian | | + | |
- | + | ||
- | The Holy Guardian is a combat-support class focused on tanking and mitigating damage from enemies. The Holy Guardian uses their abilities to keep the enemy's attention and to shrug off incoming attacks. | + | |
- | + | ||
- | ++++ | + | |
==Ice Witch== | ==Ice Witch== | ||
- | ++++Infinite Key Master | | + | A magic-based class that deals cold damage. It is also good for crowd control and can even be used for healing in a pinch.\\ \\ |
- | The Infinite Key Master is <font 14px/inherit;;inherit;;inherit>ideally</font>suited for getting into places that others want to keep you out of. Its base class is Master Locksmith. | + | ==Infinite Key Master== |
- | ++++ | + | The Infinite Key Master is ideally suited for getting into places that others want to keep you out of. Its base class is Master Locksmith.\\ \\ |
==Knight== | ==Knight== | ||
Line 109: | Line 102: | ||
==Lawyer== | ==Lawyer== | ||
- | Locksmith | + | ==Locksmith== |
- | + | ||
- | Lost Treasure Hunter | + | |
- | + | ||
- | Mage | + | |
- | + | ||
- | ++++Master Locksmith | | + | |
- | This class is equipped to open almost any lock and to know the best route for sneaking. Its base class is Locksmith. | + | ==Lost Treasure Hunter== |
- | "It is useful for one thing and one thing only, which is why I ended up here." //Oberline to Thorn, in prison.// | + | ==Mage== |
- | ++++ | + | ==Master Locksmith== |
- | Master Thief | + | This class is equipped to open almost any lock and to know the best route for sneaking. Its base class is Locksmith. |
- | Monk | + | >"It is useful for one thing and one thing only, which is why I ended up here." //Oberlin to Thorn, in prison.// |
+ | \\ \\ | ||
- | Mountain Barbarian | + | ==Master Thief== |
- | ++++Pathfinder | | + | ==Monk== |
- | A utility class specializing in exploration and discovery. Pathfinders can share maps and geographical information with others, usually for a price. | + | ==Mountain Barbarian== |
- | ++++ | + | ==Pathfinder== |
- | Priest | + | A utility class specializing in exploration and discovery. Pathfinders can share maps and geographical information with others, usually for a price.\\ \\ |
- | Ranger | + | ==Priest== |
- | Retribution Knight | + | ==Ranger== |
- | Rogue | + | ==Retribution Knight== |
- | Scout | + | ==Rogue== |
- | Shaman | + | ==Scout== |
- | Silver Guard | + | ==Shaman== |
- | Shadow Assassin | + | ==Silver Guard== |
- | Shadow Priest | + | ==Shadow Assassin== |
- | Spirit Guide | + | ==Shadow Priest== |
- | Tactical Advisor | + | ==Spirit Guide== |
- | Thief | + | ==Tactical Advisor== |
- | Veiled Jester | + | ==Thief== |
- | ++++War Priestess | | + | ==Veiled Jester== |
- | The War Priestess is a combat-support class, focused on healing while also possessing powerful damaging spells. | + | ==War Priestess== |
- | ++++ | + | The War Priestess is a combat-support class, focused on healing while also possessing powerful damaging spells.\\ \\ |
- | Warlock | + | ==Warlock== |
- | Warrior | + | ==Warrior== |
- | Witch | + | ==Witch== |
\\ | \\ | ||